How Do You Solve a Problem Like Video Game Piracy?

Tips on how to solve a problem like piracy?

Video game piracy is a beast that the industry just simply cannot tame. A number of techniques have been implemented to try and tackle this problem yet none seem to be to work. With pirated online video games progressively more easily accessible by the day, it poses a substantial hurdle for the industry and the one which the industry is determined to bust. This article aims to examine many ways in which the video game industry attempts to fight piracy and if those methods are effective. last empire war z diamonds hack

The main thing that Online video game publishers and builders must realise is that in their attempts to combat piracy they must punish the pirate without punishing the customer. Many companies incorporated anti-piracy software on to the install disks. Customers were getting the sense that they were being punished for what the pirates do. EA game titles attempted to do this with the game ‘Spore’, they added DRM software onto the disk. This backfired and the game went on to be one of the most pirated games ever. That turned out that helps make pirates could bypass this software protection while consumers were forced to live with it. Publishers therefore must reward the buyer for purchasing the game; this can be required for many ways. They could offer discount the sequel of that game when it comes out, offer free downloadable content or offer free merchandise with every order. One of the key reasons for piracy is that folks demand more because of their money. More and more games are being released per year and the consumer only has a few money available to spend on games. By offering an improved value proposition the consumer is more likely to get the sport rather than pirate the software program. Punishing the pirates can be carried out through numerous ways nevertheless the traditional way of fining the strange pirate just does not work. Video games must play to their talents; just recently EA video games unveiled ‘Online pass’ which allows the consumer to a code to gain access to the web play, a code has to anybody who buys a new backup of the sport. The importance of this is that folks who pirate games are not able to use one of the main features in today’s games, online play. Of course people could still pirate these video games and use the web feature by only paying $10,50 to acquire a code; this allows publishers to get extra money from buccaneers who would not consider paying for any section of the game. As another reward Ea games will get extra income from the used games market. Additional publishers such as Activision must take note, Call up of duty is famous for its online experience. If they can make use of this same method you will see people purchasing the overall game rather than pirating it so that they can play online.

Work out combat piracy is to merely make a good quality game with additional long life. As explained earlier consumers will not see the value of paying full price for a game that might be great but only lasts 10-12 hours. By making a game of good quality and longevity the consumer will probably see better value and will be very likely to buy the game. If the specific were to evaluate a video game and realize it had not been worth their money they are very likely to pirate the game rather than before when they would not buy it and consequently never play it, this is due to the convenience and easiness of pirating nowadays.

Another point to consider for developers is which piece of hardware they should develop for. The Sony PlayStation 3 is notoriously hard to bust and therefore pirated video games cannot be used on that system. However, the Xbox 360 system 360 and the Xbox can be cracked by any individual who has a connection to the internet and a reasonable guide how to split the system. The LAPTOP OR COMPUTER needs no cracking at all and has become the pirate’s choice when choosing to pirate a game. Developers should use these hardware companies to make certain that they are hard to crack or they could take a look at just producing solely on the Playstation 3 or xbox 3 as long as this trade off is a viable one.

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